﻿// Decompiled with JetBrains decompiler
// Type: UnityEngine.iOS.NotificationHelper
// Assembly: UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
// MVID: E6AE6B5A-2752-4B07-9528-C8B77C62CE79
// Assembly location: C:\Users\windys\Unity\2021.3.39f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.CoreModule.dll
// XML documentation location: C:\Users\windys\Unity\2021.3.39f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.CoreModule.xml

using System;
using System.Runtime.CompilerServices;
using UnityEngine.Bindings;

#nullable disable
namespace UnityEngine.iOS
{
  [NativeHeader("PlatformDependent/iPhonePlayer/Notifications.h")]
  internal sealed class NotificationHelper
  {
    [FreeFunction("NotificationScripting::CreateLocal")]
    [MethodImpl(MethodImplOptions.InternalCall)]
    internal static extern IntPtr CreateLocal();

    [NativeMethod(Name = "NotificationScripting::DestroyLocal", IsFreeFunction = true, IsThreadSafe = true)]
    [MethodImpl(MethodImplOptions.InternalCall)]
    internal static extern void DestroyLocal(IntPtr target);

    [NativeMethod(Name = "NotificationScripting::DestroyRemote", IsFreeFunction = true, IsThreadSafe = true)]
    [MethodImpl(MethodImplOptions.InternalCall)]
    internal static extern void DestroyRemote(IntPtr target);
  }
}
